From 14cef28e3f2abc24550cd2982ad3cfe72e8722b5 Mon Sep 17 00:00:00 2001 From: Thomas Pietrzak Date: Thu, 5 May 2022 15:01:38 +0200 Subject: [PATCH] Final edits, I think. --- hdrmain.tex | 4 +--- tex/0-titre.tex | 2 +- tex/1-introduction.tex | 4 +++- 3 files changed, 5 insertions(+), 5 deletions(-) diff --git a/hdrmain.tex b/hdrmain.tex index 14b5caf..5e1e9b4 100644 --- a/hdrmain.tex +++ b/hdrmain.tex @@ -7,9 +7,7 @@ \author{Thomas Pietrzak} \date{2022} -\includeonly{tex/0-titre,tex/1-introduction,tex/5-conclusion} -%\includeonly{tex/0-titre,tex/00-tocs.tex,tex/2-output,tex/3-input} -%\includeonly{tex/0-titre,tex/00-tocs.tex,tex/1-introduction,tex/5-conclusion} +%\includeonly{tex/0-titre,tex/1-introduction,tex/5-conclusion} \begin{document} diff --git a/tex/0-titre.tex b/tex/0-titre.tex index 8b10d96..e878c5f 100644 --- a/tex/0-titre.tex +++ b/tex/0-titre.tex @@ -58,7 +58,7 @@ {\LARGE\bfseries On the critical role of the sensorimotor loop on the design of interaction techniques and interactive devices} \vspace*{\stretch{2}} - June 2022 + July 2022 \vspace*{\stretch{2}} \end{centering} diff --git a/tex/1-introduction.tex b/tex/1-introduction.tex index 5ae3b75..b6fe69a 100644 --- a/tex/1-introduction.tex +++ b/tex/1-introduction.tex @@ -136,7 +136,9 @@ The point of \refchap{chap:loop} is to explain that the first two chapters shoul This chapter starts with studies that failed at improving interaction substantially because they followed the vision of the two first chapters. Then I adddress these issues with contributions that leverage the sensorimotor loop for gestural interaction, and the sense of embodiment in immersive virtual reality. I conclude with a discussion about the connections between computing and the sensorimotor loop through models of human behavior, system architectures, and interaction paradigms. -I propose an interpretation of these models that describe both the software and hardware levels. +%I propose an interpretation of these models that describe both the software and hardware levels. +I propose a new model of a Human-System loop that takes into account both the users and the system, the inputs and the outputs, and the physical world with the software world. +This model helps me keep a holistic view of interaction, and identify the bottlenecks that limit interaction. %suite à cette reflexion globale sur ton travail/domaine, tu dresses un bilan et propose des perspectives et grandes lignes des questions que ça implique et que tu souhaites mener ensuite, en donnant 1 ou 2 exemples (pour éviter de tomber dans la phrase trop générale “et on dresse quelques perspectives pour la suite”). -- 2.30.2