From: Thomas Pietrzak Date: Tue, 7 Jun 2011 18:22:05 +0000 (+0000) Subject: Bug fix X-Git-Url: https://git.thomaspietrzak.com/?a=commitdiff_plain;h=e09e80c9a6be086cc4b9fdb1ce8db6da98695859;p=hapticmetronome.git Bug fix git-svn-id: svn+ssh://thomaspietrzak.com/var/svn/rep@22 47cf9a05-e0a8-4ed5-9e9b-101a649bc004 --- diff --git a/Haptic Metronome/Haptic Metronome.suo b/Haptic Metronome/Haptic Metronome.suo index 7cdbd58..78d1928 100644 Binary files a/Haptic Metronome/Haptic Metronome.suo and b/Haptic Metronome/Haptic Metronome.suo differ diff --git a/src/PaintGame.cpp b/src/PaintGame.cpp index 9886a89..afa03b5 100644 --- a/src/PaintGame.cpp +++ b/src/PaintGame.cpp @@ -526,7 +526,7 @@ bool processEvents() if (gametype == REGULAR) handleKeys(KEY(SDL_SCANCODE_F1), KEY(SDL_SCANCODE_F2),KEY(SDL_SCANCODE_F3), KEY(SDL_SCANCODE_F4), KEY(SDL_SCANCODE_F5), currenttime); else if (gametype == SPEEDACCURACY) - handleKeys(KEY(SDL_SCANCODE_A), KEY(SDL_SCANCODE_S), false, KEY(SDL_SCANCODE_K), KEY(SDL_SCANCODE_L), currenttime); + handleKeys(KEY(SDL_SCANCODE_S), KEY(SDL_SCANCODE_D), false, KEY(SDL_SCANCODE_K), KEY(SDL_SCANCODE_L), currenttime); #else keystate = SDL_GetKeyState(NULL); handleKeys(keystate[SDLK_F1], keystate[SDLK_F2], keystate[SDLK_F3], keystate[SDLK_F4], keystate[SDLK_F5], currenttime); @@ -596,7 +596,7 @@ bool processEvents() if (gametype == REGULAR) handleKeys(KEY(SDL_SCANCODE_F1), KEY(SDL_SCANCODE_F2),KEY(SDL_SCANCODE_F3), KEY(SDL_SCANCODE_F4), KEY(SDL_SCANCODE_F5), currenttime); else if (gametype == SPEEDACCURACY) - handleKeys(KEY(SDL_SCANCODE_A), KEY(SDL_SCANCODE_S), false, KEY(SDL_SCANCODE_K), KEY(SDL_SCANCODE_L), currenttime); + handleKeys(KEY(SDL_SCANCODE_S), KEY(SDL_SCANCODE_D), false, KEY(SDL_SCANCODE_K), KEY(SDL_SCANCODE_L), currenttime); #else keystate = SDL_GetKeyState(NULL); handleKeys(keystate[SDLK_F1], keystate[SDLK_F2], keystate[SDLK_F3], keystate[SDLK_F4], keystate[SDLK_F5], currenttime);