-#include "WProgram.h"\r
+#include "Arduino.h"\r
#include "Tacton.h"\r
\r
\r
#ifndef _TACTON_\r
#define _TACTON_\r
\r
-#include "WProgram.h"\r
+#include "Arduino.h"\r
\r
#include <TactonPlayer.h>\r
\r
-#include "WProgram.h"\r
+#include "Arduino.h"\r
#include "TactonManager.h"\r
\r
void* operator new(size_t n, void * p) { \r
#ifndef _TACTONMANAGER_\r
#define _TACTONMANAGER_\r
\r
-#include "WProgram.h"\r
+#include "Arduino.h"\r
\r
#include <Tacton.h>\r
#include <TactonPlayer.h>\r
-#include "WProgram.h"\r
+#include "Arduino.h"\r
#include "TactonPlayer.h"\r
\r
TactonPlayer::TactonPlayer(byte nbtactors, byte *pins)\r
#ifndef _TACTONPLAYER_\r
#define _TACTONPLAYER_\r
\r
-#include "WProgram.h"\r
+#include "Arduino.h"\r
\r
//if using more than 8, change type of pattern\r
#define MAXTACTORS 8\r
-#include "WProgram.h"\r
+#include "Arduino.h"\r
#include "TactonPlayerPrecise.h"\r
\r
#include "pins_arduino.h"\r
#ifndef _TACTONPLAYERPRECISE_\r
#define _TACTONPLAYERPRECISE_\r
\r
-#include "WProgram.h"\r
+#include "Arduino.h"\r
\r
#include <TactonPlayer.h>\r
\r
-#include "WProgram.h"\r
+#include "Arduino.h"\r
#include "TactonPlayerWithAmplitude.h"\r
\r
TactonPlayerWithAmplitude::TactonPlayerWithAmplitude(byte nbtactors, byte *pins)\r
#ifndef _TACTONPLAYERWITHAMPLITUDE_\r
#define _TACTONPLAYERWITHAMPLITUDE_\r
\r
-#include "WProgram.h"\r
+#include "Arduino.h"\r
\r
#include <TactonPlayer.h>\r
\r