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--- /dev/null
+#include "angletester.h"\r
+\r
+#include <cmath>\r
+\r
+AngleTester::AngleTester(QWidget *parent, Qt::WFlags flags)\r
+ : QMainWindow(parent, flags)\r
+{\r
+ try\r
+ {\r
+ _tactonPlayer = new TactonPlayer("COM8");\r
+ }\r
+ catch(...)\r
+ {\r
+ _tactonPlayer = NULL;\r
+ }\r
+\r
+ setupUi(this);\r
+\r
+ layout()->setSizeConstraint(QLayout::SetFixedSize);\r
+\r
+ setFrequency(_frequency->value());\r
+\r
+ connect(_play, SIGNAL(clicked(bool)), this, SLOT(play(bool)));\r
+ connect(_stop, SIGNAL(clicked(bool)), this, SLOT(stop(bool)));\r
+\r
+ connect(_angle, SIGNAL(valueChanged(int)), this, SLOT(setAngle(int)));\r
+ connect(_frequency, SIGNAL(valueChanged(int)), this, SLOT(setFrequency(int)));\r
+}\r
+\r
+AngleTester::~AngleTester()\r
+{\r
+\r
+}\r
+\r
+void AngleTester::setFrequency(int frequency)\r
+{\r
+ _tactonPlayer->setFrequency(frequency);\r
+}\r
+\r
+void AngleTester::setAngle(int angle)\r
+{\r
+ unsigned char amplitudes[4];\r
+ memset(amplitudes, 0, 4);\r
+\r
+ //vertical\r
+ if (angle < 180)\r
+ amplitudes[1] = 255 * sin(angle * M_PI / 180.0);\r
+ else\r
+ amplitudes[3] = - 255 * sin(angle * M_PI / 180.0);\r
+\r
+ //horizontal\r
+ if (angle < 90 ||angle > 270)\r
+ amplitudes[0] = 255 * cos(angle * M_PI / 180.0);\r
+ else\r
+ amplitudes[2] = - 255 * cos(angle * M_PI / 180.0);\r
+\r
+ _tactonPlayer->setAmplitudes(4, amplitudes);\r
+}\r
+\r
+void AngleTester::play(bool)\r
+{\r
+ setAngle(_angle->value());\r
+}\r
+\r
+void AngleTester::stop(bool)\r
+{\r
+ _tactonPlayer->stopBuzz();\r
+}\r
--- /dev/null
+<?xml version="1.0" encoding="UTF-8"?>\r
+<ui version="4.0">\r
+ <class>AngleTesterClass</class>\r
+ <widget class="QMainWindow" name="AngleTesterClass">\r
+ <property name="geometry">\r
+ <rect>\r
+ <x>0</x>\r
+ <y>0</y>\r
+ <width>176</width>\r
+ <height>176</height>\r
+ </rect>\r
+ </property>\r
+ <property name="windowTitle">\r
+ <string>AngleTester</string>\r
+ </property>\r
+ <widget class="QWidget" name="centralWidget">\r
+ <layout class="QVBoxLayout" name="verticalLayout">\r
+ <item>\r
+ <widget class="QDial" name="_angle">\r
+ <property name="maximum">\r
+ <number>359</number>\r
+ </property>\r
+ <property name="tracking">\r
+ <bool>true</bool>\r
+ </property>\r
+ <property name="invertedAppearance">\r
+ <bool>false</bool>\r
+ </property>\r
+ <property name="invertedControls">\r
+ <bool>false</bool>\r
+ </property>\r
+ <property name="wrapping">\r
+ <bool>true</bool>\r
+ </property>\r
+ <property name="notchTarget">\r
+ <double>30.000000000000000</double>\r
+ </property>\r
+ <property name="notchesVisible">\r
+ <bool>true</bool>\r
+ </property>\r
+ </widget>\r
+ </item>\r
+ <item>\r
+ <layout class="QFormLayout" name="formLayout">\r
+ <item row="0" column="0">\r
+ <widget class="QLabel" name="frequencyLabel">\r
+ <property name="text">\r
+ <string>Frequency</string>\r
+ </property>\r
+ </widget>\r
+ </item>\r
+ <item row="0" column="1">\r
+ <widget class="QSpinBox" name="_frequency">\r
+ <property name="maximum">\r
+ <number>500</number>\r
+ </property>\r
+ <property name="value">\r
+ <number>300</number>\r
+ </property>\r
+ </widget>\r
+ </item>\r
+ <item row="1" column="1">\r
+ <widget class="QPushButton" name="_play">\r
+ <property name="text">\r
+ <string>Play</string>\r
+ </property>\r
+ </widget>\r
+ </item>\r
+ <item row="1" column="0">\r
+ <widget class="QPushButton" name="_stop">\r
+ <property name="text">\r
+ <string>Stop</string>\r
+ </property>\r
+ </widget>\r
+ </item>\r
+ </layout>\r
+ </item>\r
+ </layout>\r
+ </widget>\r
+ </widget>\r
+ <layoutdefault spacing="6" margin="11"/>\r
+ <resources>\r
+ <include location="angletester.qrc"/>\r
+ </resources>\r
+ <connections/>\r
+</ui>\r