Add buzz functionality: play different amplitudes with no time limit.
authorThomas Pietrzak <thomas.pietrzak@gmail.com>
Fri, 27 Jul 2012 14:41:12 +0000 (14:41 +0000)
committerThomas Pietrzak <thomas.pietrzak@gmail.com>
Fri, 27 Jul 2012 14:41:12 +0000 (14:41 +0000)
git-svn-id: svn+ssh://thomaspietrzak.com/var/svn/rep@77 47cf9a05-e0a8-4ed5-9e9b-101a649bc004

Arduino/TactonPlayer/TactonPlayerPreciseNew.h

index 80d1005873a9ddd1914aff8f0154193bc2822ec1..99b20534cb50ce54cdf8ba8257fa7419befff453 100644 (file)
@@ -12,7 +12,7 @@ class TactonPlayerPreciseNew: public TactonPlayer
                \r
                //Same frequency for all the vibrators, different amplitude.\r
                //Vibrates until stop\r
-               void TactonPlayerPreciseNew::buzz(unsigned int frequency, byte nbtactors, byte *amplitudes);\r
+               void buzz(unsigned int frequency, byte nbtactors, byte *amplitudes);\r
 \r
                //Stop any vibration\r
                void stop();\r